UI Artist (1099) (Remote)

Take-Two Interactive
Seattle, Washington, United States
3 months ago

Who We Are:

Take-Two develops, publishes and markets some of the world's biggest games. We publish products through our labels Rockstar Games, 2K, Ghost Story, PlayDots, Social Point as well as Private Division label and Nordeus. Our Rockstar label creates Grand Theft Auto and Red Dead Redemption, two of the most critically acclaimed gaming franchises in history. Our 2K label creates games like NBA 2K, WWE 2K, Bioshock, Borderlands, Evolve, XCOM and the beloved Sid Meier's Civilization. Our Private Division label publishes Kerbal Space Program, Ancestors and The Outer Worlds.

Intercept Games is a development studio currently focused on the creation of Kerbal Space Program 2. We have a deep passion for space, simulation, strategy, and of course all things video games. Our studio prioritizes an inviting and diverse workplace that pushes creativity and passion for what we do, resulting in games that we can truly be proud of.

The Challenge:

What happens when the phrase "It's not rocket science" no longer applies to your day-to-day? Your days start becoming more distinct yet satisfyingly challenging! Kerbal Space Program 2 is the much-anticipated sequel to 2015's Kerbal Space Program (KSP), the game that launched a thousand aerospace careers! To reintroduce the heart of KSP to a new generation of fans, we're extending KSP2 in every possible direction by launching the game forward to a future with next-gen technology, space colonies, and a multiplayer experience allowing friends to build their interstellar civilizations together. We're shuttling players upward to new star systems, improving onboarding, and lowering the entry barrier to usher in a new era of explorers.

What You’ll Take On

If you're the individual who enjoys solving visual problems and believes in 'form reinforcing function,' you may be the UI contractor we're searching for. Join us in designing the KSP experience to be more approachable while preserving its core. Role & Responsibilities

Among the various areas of the game's interface you'll be crafting, your responsibilities will involve the following:

  • Provided art direction from the UX/UI Lead, you'll collaborate with them to craft the design system used throughout the game.
  • Build on and deliver ideas that'll bring character and life to the UI's visual language.

What You Bring

What We Offer You:


We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, sex, gender, gender expression, sexual orientation, age, marital status, veteran status, or disability status. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.

Create Your Profile — Game companies can contact you with their relevant job openings.

Related Jobs

UX/UI Artist - New Mobile Midcore (Potential for remote work)
Demiurge Studios · Cambridge, MA · 29 days ago
UX/UI Artist - Top Grossing CCG (Potential for remote work)
Demiurge Studios · Cambridge, MA · 29 days ago
UI Programmer - Remote Flexible
Starbreeze · Paris, France · 2 months ago
UX/UI Director (Potential for remote work)
Demiurge Studios · Cambridge, MA · 29 days ago
UI Engineer (Remote)
Mountaintop · Or Yehuda, Israel · 5 months ago
Senior UI Engineer - Remote
Ubisoft · Seattle, WA · 2 months ago
Senior UI Engineer - REMOTE/ONSITE
Ubisoft · San Francisco, CA · 2 months ago
Senior UI Engineer - Remote
Ubisoft · Austin, TX · 2 months ago
Senior UI Engineer - Remote
Ubisoft · Denver, CO · 2 months ago
Senior UI Engineer - Remote
Ubisoft · Cary, NC · 2 months ago
Senior UI Engineer - Remote
Ubisoft · Atlanta, GA · 2 months ago
Senior UI/UX Designer (onsite/ remote)
Abstraction · Eindhoven, Netherlands · 4 months ago

Jobs at Take-Two Interactive

Art jobs