This job might no longer be available.
UI/2D Artist
1 year ago
Job Description
We're looking for a UI/2D Artist to help craft the look and feel of the UI and assets for the new game. The person in this role will work closely with the 2D Lead, Concept Artists, UI Designer, UI Engineer to create and enhance the player’s experience of the game’s world, while maintaining the studio’s stylized art standards.
This position will require remote cooperation with The Molasses Flood Boston studio.
The Molasses Flood is a CD PROJEKT development studio located in the greater Boston area. It was founded by industry veterans in 2014, and since then have created The Flame in the Flood and Drake Hollow. The Molasses Flood is currently working on an ambitious and exciting new project and is growing their team across all departments.
Daily responsibilities:
- Create concept art for the look and feel of the UI and assets/props/elements of the world.
- Craft hand painted, stylized graphic elements to compliment the game and enhance the user’s experience including but not limited to: the creation of in game icons, logos, HUD elements, transition screens.
- Bring user interface art from wireframes and mockups to implementable assets.
- Optimize textures and materials used in 2D art.
- Collaborate with Design, Art and Engineering to meet the style and quality expectations of the project.
- Work closely with the 2D Art Lead to help create a visual library for all marketing and branding assets.
Qualifications
- Minimum of 3 years as a UI Artist/Concept Artist/Illustrator in the video game industry.
- Portfolio demonstrating stylized UI art for previous game projects.
- Proficient using Photoshop, Illustrator.
- Knowledge of latest trends and techniques in gaming.
- Ability to work independently.
- Excellent communication skills with ability to effectively coordinate across disciplines.
- Curiosity, kindness, and a positive and professional can-do attitude.
- Very good English skills.
Nice to have:
- Experience with Unreal 4 / 5.
- Experience with Unreal Motion Graphics (UMG) and Blueprints.
- Graphic design background.
- Experience with accessibility issues and requirements as would pertain to UI.
Additional Information
Working mode
For this role you can choose between a remote-first or office-first working mode.
- Office-First: working primarily from the Warsaw, Wroclaw, or Cracow studio for a minimum of 10 days per month.
- Remote-First: working from home, or from any location that is within 3 hours of the GMT+2 time zone.
Perks & Professional Growth
- Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
- A welcome pack filled with goodies — to help you feel right at home once you join the team.
- Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
- Merch — employee store discounts at CD PROJEKT RED Gear, gifts for newborn rebels and regular chances to nab some cool swag!
Health & Well-being
- Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
- Support during COVID-19 — regular tests and COVID vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
- Psychological care — free mental health support and various well-being webinars.
- Multisport card — gain access to a wide number of sporting and fitness facilities across the city.
Social Activities & Life in the Office
- Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
- Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
- Healthy selections — organic fruit, snacks, muesli, organic honey, vegan milk, and specialty coffee are all at your disposal around the studio. Enjoy!
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
Warsaw Campus
- Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works.
- An onsite, well-equipped gym with a climbing wall and a personal trainer available every day and pilates classes.
- Car and bike parking spaces.
- A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
- Our studio library is stocked with around 1000 books and games for you to rent.
- No dress-code — we like to keep it casual.
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. As a driven team of talented professionals from all around the globe, we want to earn our place as one of the world’s top video-game developers, push narrative boundaries, and build unforgettable stories that set and redefine the standards for the genre.
Create Your Profile — Game companies can contact you with their relevant job openings.