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Software Engineer

Electronic Arts
Seattle Washington United States
2 years ago
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Location: Los Angeles, CA OR Vancouver, BC

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

Requirements

Focus on improving our development capacity and operating efficiency through tooling, process and automation

Build, maintain, and support internal tools designed to empower content creators.

You will work closely with all disciplines to gather requirements, collaborate on solutions and execute

Creates clear and concise documentation to support process and tooling.

Able to identify blockers and work through challenging dependencies with internal and external partners

Qualifications.

Passion for making and playing games.

C/C++ skills. C#, Python or other scripting language experience is a plus.

Experience writing performant code

Minimum 4 years' professional experience as an engineer on a game/tools team.

You will report to a lead engineer.

CS degree preferred.

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