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Tools Programmer

Ubisoft
Singapore sg
4 years ago
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Job Description

Role Summary
The Tools Programmer will design, implement, and ensure the proper functioning of the tools that will develop the potential of the engine and help improve the efficiency of the production team.

Main responsibilities
The main and routine tasks of the Tools Programmer are to:
• Compile and understand IT development needs and assess their feasibility so as to best serve the production team
• Analyse existing functions in the engine and see how they could be enhanced to fulfill the intentions of the project
• Suggest improvements by designing and implementing new systems
• Collaborate with Technical Directors to enhance the production pipeline
• Support the production functions and systems: production workflows in the editor, third-party application plug-ins (3DSMax, Maya, source control, etc,), and productivity tools (compilation, build process, etc.)
• Determine and correct the tools bugs identified by people from other crafts and the tools testers (and eventually the quality control team)
• Document the work so as to transfer knowledge and enable users (from other crafts) to understand how to use the new systems and functions

Qualifications

Requirements

• Bachelor’s degree in computer science or computer engineering or equivalent

• Minimum 2 years’ experience in software programming, ideally in the video game industry or equivalent

• Ability to understand user needs and take them into account when programming

• Focus on producing quality work

• Autonomous

• Resourceful

• Sense of initiative

• Problem-solving abilities

• Attention to detail

• Analytical ability and capacity for synthesizing

• Flexibility in work organization

• Good interpersonal and communication skills

• Ability to work as part of a team

• Ability to adapt to change

• Results-oriented

Additional Information

To all recruitment agencies: Ubisoft does not accept agency resumes. Please do not forward resumes to our jobs alias, Ubisoft employees or any other company location. Ubisoft is not responsible for any fees related to unsolicited resumes

Company Description

Company Profile
Ubisoft Singapore opened its doors on July 2008 as Ubisoft’s 18th internal development studio. Located in Fusionopolis (a state-of-the-art Infocomm Technology and Media hub) Ubisoft Singapore is recognized today as one of Asia’s premier game development studios. It now employs a multi-national team of 380 highly talented employees that comprise of a core team of Ubisoft veterans as well as a fast growing development team ranging from recent graduates to industry professionals.

Over the past 11 years, the full-fledged development studio co-developed major AAA titles such as Assassin’s Creed® II, Prince of Persia: The Forgotten Sands®, Assassin’s Creed® Brotherhood, Assassin’s Creed® Revelations, Assassin’s Creed® III, Assassin’s Creed IV® Black Flag™, Assassin’s Creed® Rogue, Assassin’s Creed® Unity, and most recently, Assassin’s Creed® Syndicate. Ubisoft Singapore pioneered the development of naval battle gameplay and water technology – elements first introduced in Assassin’s Creed IV® Black Flag™ which have since become a staple feature in the Assassin’s Creed® franchise. Ubisoft Singapore is currently hard at work as the lead studio for an unannounced project on console and PC.

To learn more about Ubisoft Singapore, please visit www.ubisoft.com/en-US/studio/singapore.aspx.

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