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Tools Programmer - Procedural
2 years ago
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
We’re looking for an experienced generalist Tools Programmer passionate about procedural world creation tools. The ideal candidate should have some experience working with Level Designers/Technical artists and other content creators in the Video Game industry, have a strong understanding of the challenges associated with creating and populating large worlds and have ambitious ideas and keen interest in automating workflows. If your dream job is to design and develop cutting edge procedural world generation systems in the Unreal Editor, we want to hear from you.
In This Role You Will
- Design and implement procedural world generation tools in the Unreal Engine
- Design and implement user interfaces for the editor
- Fix bugs and maintain the Unreal Engine code base
- Analyze and fix common problems in a game engine such as load times, memory usage, and performance problems
- Support external customers by answering their requests and questions
What We're Looking For
- Excellent C++ skills
- Experience working with Level Designers
- Experience writing tools that improve the user experience of the consumer of the tool or that add some obvious value to game development or similar field
- Well versed in software engineering principles
- Familiarity with an existing game engine with an understanding of game engine and editor concepts
- Familiarity with game production pipelines and popular DCC tools.
- Familiarity with multiple platforms and/or Unreal Engine is a plus
- Experience developing in a large codebase; ideally experience designing and implementing a tool from the ground up
- Demonstrated ability to communicate fluently in English (written and verbal)
- Someone who is user-focused, passionate, scrappy, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do.
PLEASE NOTE: This position is open to many locations across North America and Europe including but not limited to:
Bellevue, WA
Vancouver, BC
Larkspur, CA
London, UK
Stockholm, SE
And many more!
ABOUT US
Epic Games spans across 12 countries with 32 studios and 3,000+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
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