This job might no longer be available.

Tools Programmer [Anno] (f/m/d)

Ubisoft
Mainz RP de
1 year ago
Apply

Job Description

Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

As a Tools Programmer you belong to Anno's Tools Department. It will be your mission to take ownership of our tool pipeline and to improve it in close collaboration with other departments. Your work makes everyone's life easier and helps us deliver an outstanding product and game experience.

Together with other Tools Programmers, you reduce overhead and support the game team so they can focus on game development. You will be responsible to develop, design and maintain the tool stack for all Anno products. The main technologies you will work with are C#, WPF, C++/CLI, C++.

What you will do:

Qualifications

What you bring:

What to send our way:

Additional Information

Your benefits:

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.

For further information, please check https://mainz.ubisoft.com/en/

Company Description

About Ubisoft Mainz

The teams at Ubisoft Mainz are engineering some of Ubisoft’s biggest blockbusters. Operating from a historic city in the heart of Germany, the studio develops games pushing the limits of the genre like the acclaimed Anno 1800 and lends decades of expertise to AAA co-development projects like Tom Clancy’s Rainbow Six Siege and the upcoming Beyond Good And Evil 2. More information at mainz.ubisoft.com.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Ubisoft

Engineering jobs