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Tools Engineer
3 years ago
Overview
ZeniMax Online Studios is looking for a Tools Engineer to design, develop, and maintain an assortment of tools in our new engine for the studio’s next AAA project. This position will work closely with various disciplines to further refine workflows for streamlining content creation and the art and data pipelines.
Responsibilities
- Design and architect new tools based on developer requirements
- Refine existing toolset to improve the development experience and reduce iteration time
- Collaborate with artists, designers, and other engineers for feature development
- Identify and eliminate inefficiencies in the content creation workflow
Qualifications
- 4+ years of software development experience
- Proficient in C# and C++
- Experience developing WinForms and/or WPF applications
- Strong communication skills
- Solid architecture skills and attention to detail
- Ability to write clear and maintainable code
Preferred Skills
- Experience with network game client/server architecture
- Experience with SQL
- Experience working with large datasets
- UI and UX design skills
- Strong 3D math skills
- Bachelor's Degree in Computer Science or equivalent experience
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