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Texture Artist - (unannounced AAA pc/console title)

Ubisoft
Barcelona CT es
4 years ago
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Job Description

Texture Artists to create high quality textures and PBR materials and integrate them in the engine while keeping the consistency with the art direction.

Will work closely with the Lead Artist to support the visual intentions expected in the project and contribute to the player’s immersive experience.

Job Responsibilities

Qualifications

MINIMUM SKILLS

Additional Information

DESIRED SKILLS

To all applicants: Kindly upload your CV and include an online portfolio link

Company Description

Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.

During these years, the studio worked on the following franchises: “Tom Clancy’s Ghost Recon®”, “Assassin’s Creed®” , “Tom Clancy’s Rainbow Six® Siege” or “Star Trek™: Bridge Crew” on VR…

The team is currently working on the “Tom Clancy’s Rainbow Six® Siege” Live Game, Beyond Good & Evil 2 and Assassins Creed.

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