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Texture Artist (M/F) Beyond Good & Evil 2
3 years ago
Job Description
In collaboration with the Artistic Direction of the game, you must ensure the preoper functionning of the artistic content during the production game.
- Ensure the integration and optimization of artistic content in the engine;
- Guarantee the respect of the technical constraints related to the console;
- Provide technical follow-up to the art team;
- Develop or find the best tools and methods possible to improve and facilitate the work of the team;
- Coach members of the art team to be able to use the tools and methods well;
- Act as interlocutor between the art team and the programming team;
- Provide constant technical support for tools and engine to all members of the Artistic Team.
Qualifications
- Good knowledge of the Video Games Production Industry
- Knowledge of Zbrush, Photoshop, 3DSmax, Substance Painter, and Substance Designer
- Strong traditional painting and drawing skills
- Knowledge of physically based rendering (PBR) pipelines
Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
Additional Information
Process:
- Phone Interview
- Interview with our internal teams
- Final interview with the project manager
If your application is not retained, you will receive a negative answer. According to the sanitary measures related to COVID-19, all interviews will be held by visioconference and every employee can partially work from home.
At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act.
Company Description
Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Ubisoft Bordeaux
Ubisoft Bordeaux works with passion on the biggest AAA's and aims to offer the best gaming experiences for our players. Today, our studio counts more than 300 talents from 16 different nationalities and is working on licenses such as Assassin’s Creed, Rainbow Six, Beyond Good & Evil 2, but also on mobile games, as well as exciting technologies with Harbour team, our Ubisoft's online service group, and the Streaming team.
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