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Technical Sound Designer

Electronic Arts
Stockholm Stockholm County Sweden
2 years ago
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known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative Mirror's Edge games.

We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.

At DICE we love to push boundaries with creativity, passion, and the constant ambition to create something extraordinary. To do that we need the right team for the job at hand. With new challenges on the horizon, we are now looking to expand our Audio Team with an additional experienced Technical Sound Designer.

A Technical Sound Designer at DICE focuses on the technical aspect of game audio; planning and creating a technical foundation for our projects, whilst maintaining existing systems. The role can be very broad and can be very complex, touching multiple audio aspects on a single title or across all projects. The role reports to the Audio Director on the project, with the Lead Technical Sound Designer as your day to day manager.

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