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Technical Product Manager, Wave Platform
2 years ago
Wave brings people together through virtual entertainment. Our shows enable artists and audiences to collaborate in the creation of the most interactive live performance experiences in the world. Waves are live, interactive and immersive shows that are unlike any concert you have ever experienced, virtual or otherwise. We combine the best of live music, gaming and broadcast technology to transform the live music performance experience. Waves are live streamed globally on wave.watch and across popular social and gaming platforms including YouTube, Twitter, Twitch, TikTok, Facebook and Roblox.
Come help us define the future of music! Together we'll create amazing experiences for show attendees and drive creativity for content creators and performers. You’ll be at the forefront, working with designers and engineers building the Wave Platform. You will be the technical product manager owning the set of cloud services and backend systems we use to host and manage Wave’s content creation and show configuration platform, as well as to manage, distribute and scale our live, cross-platform virtual performances. You will report to the Chief Product Officer.
You will be responsible for the full product development lifecycle -- from understanding customer needs to identifying the most impactful features and improvements to SCRUM Product Owner to measuring success after release. The ideal candidate will be a hands-on technical product manager with a proven track record of delivering industry-leading client side SDKs, cloud services APIs and back end systems for online multiplayer games or large scale social content platforms. You have proven success creating the product vision and roadmap for early-stage products and can wear multiple hats to fill gaps and ensure forward progress.
Responsibilities
- Lead the definition, design and development of cloud services and backend systems to enable distribution and scaling of cross-platform multiplayer virtual concerts, as well as live operations.
- Lead the development of product roadmap and vision.
- Collaborate with Engineering to plan R&D efforts and incorporate learnings into the product roadmap.
- Develop detailed, crisp customer requirements, user stories, and product specifications.
- Partner with other product managers to define and build platform features that support and integrate with Attendee client applications and content creation tools.
- Communicate product plans, roadmaps and results to stakeholders and executives.
- Drive productization and externalization of the Wave Platform initially for partners, and eventually for public rollout.
Required Qualifications
- 5+ years of relevant work experience in technical product management.
- 3+ years experience building or working with games-as-a-service or large scale social content platforms with clients on multiple platforms.
- Experience collaborating with cross-functional teams.
- Experience translating customer needs into detailed product requirements.
- Technical fluency and familiarity with multiplayer game servers
- Ability to gauge complexity of a planned feature, make schedule tradeoffs, and evaluate roadmap timeframes with technical team members.
Desired Qualifications
- Experience with Agile/SCRUM product development and serving as a Product Owner.
- Experience product managing and/or developing client-side SDKs
- Experience working with or building on top of the Unity or Unreal game server and efficient multiplayer data replication at scale.
- Experience with live streamed real time data and motion capture/face capture.
- Experience developing back end services for streaming digital content to clients.
- Experience working in startups.
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