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Technical Producer (Core Technology)
1 year ago
Job Title: Technical Producer (Core Technology)
Team: Development
Location: SI HQ, Here East, London
Reporting to: Technical Director
POSITION OVERVIEW
We are looking for a dynamic and agile Technical Producer to manage our Core Technology team that is responsible for the technology that is shared across all our products and projects on multiple platforms and app stores.
You will manage a large software engineering team that is responsible for the technical direction of our shared frameworks and libraries, that is in the depths of a big technology transition within the studio as we work towards the next generation of Football Manager, while also supporting the existing technology in a transition period.
The team has multiple different specialties, i.e., programming languages, graphics, platforms (desktop, console, mobile), frameworks, tools, backend, and testing & building.
You will need to have strong people management skills to get the most out of a very talented team, and you must be able to speak and understand the technical language of the team on a high level.
You will be working very closely with our Technical Director to manage our technical requirements, plans, and road maps, and maintenance of technical initiatives and direction while responding to changing business plans and requirements.
Our plans are ambitious, and we move fast. We require a team player with a can-do attitude, a hunger to make an impact in a growing Studio as well as a good motivator who is comfortable working in a demanding environment.
KEY RESPONSIBILITIES
- Work closely with the Technical Director and engineering teams to coordinate and manage requirements, plans, and scheduling to drive our technology and tool initiatives forward.
- Work with the Studio Director, Development Director, and team leads to produce realistic schedules and milestone plans for our technical engineering teams.
- Work closely with the production team as well as senior management on development status and collaborate with discipline directors and leads to solve problems and mitigate risk.
- Identify, communicate, and solve bottlenecks that may prevent teams from achieving the determined goals within the required milestones.
- Provide data to ensure project requirements, goals, objectives, milestones, and deliverables are achievable.
- Own the operational aspects of project planning and development, including reporting, risk assessment and management, capacity planning, and resource management.
- Review and improve processes and tools to improve quality, efficiency, and team effectiveness.
- Oversee technical hiring, training, and development, holding regular one-on-one meetings, setting objectives, managing the people in the team, and looking after their welfare and development.
- Provide leadership, encouragement, and mentorship to a creative and diverse team.
- Representative of the Line Managers cross-studio team to coordinate studio leads and input and participate in developing studio culture, priorities, and policies.
- Establish and maintain SEGA cross-studio relationships with peers to share experiences and opportunities.
KNOWLEDGE, SKILLS & EXPERIENCE
- 3+ years of industry experience in a production role for software engineering teams building large software products.
- Excellent experience and understanding of games development and its processes across multiple platforms, including identifying and resolving dependencies and bottlenecks and identifying and proactively solving problems.
- Solid technical knowledge with an ability to discuss topics with developers on a high level.
- Strong people management skills with experience working with large, cross-discipline teams.
- Exceptional organisation and time management skills with the ability to self-manage time and workload.
- An ability to support multiple projects at the same time, working with different project leaders, each with unique needs and requirements.
- Experience in working in rapid development cycles, quickly adapt to change, communicate this and align the team.
- Proficient with scheduling tools such as Jira.
- Strong knowledge, experience, and understanding of agile, SCRUM and Kanban methodologies, as well as an understanding of waterfall processes.
- Excellent written and verbal communication skills.
Applications with no cover letter will not be accepted.
Studio Overview
Sports Interactive (SI) is an ambitious development studio creating immersive sports management simulations. Since 1994, we’ve captivated a global pool of players with our iconic, BAFTA award-winning game, Football Manager. We’re a wholly owned subsidiary of SEGA having caught their attention in 2006 with our continuous critical and commercial success.We’re a tenacious community, coming together at the Here East technology hub in Stratford, East London. Always expanding, the SI team takes on the gaming genre through a diverse array of disciplines. But no matter how big we dream, we keep our approach (and your schedule) flexible, creating a relaxed atmosphere where collaboration can thrive.
Further information on the company and its games is available at www.sigames.com.
Working Here
We approach everything with passion, whether that’s making our mark on the gaming and football industries or doing our bit for the world around us. We want to share that outlook with everyone who shows up to work here each day.
We like our talent tenacious, so you can expect to surround yourself with other ambitious individuals bringing their A-game to many different disciplines. We know collaboration is the key to constantly topping our best and encourage our people to fiercely realise their own personal potential.
We believe everyone matters, no matter which part of the business you’re in. Above all else, we’re a team. A team with a down-to-earth dynamic, that works and plays together. We have fun doing what we do; one of the many reasons we’re one of the best places to work in the UK games business (Gameindustry.biz 2021 Large studio category).
And if you want a work/life balance, we’re behind you. Because while we live to create extraordinary games, we know that’s not all you’ve got going on. You can trust that we always keep things in perspective, fostering an environment where work can be more than just a job.
Our flexible working culture gives team members the responsibility to optimise their workloads, with in-office, hybrid, and remote working options dependent on role. Even in countries where we don’t directly employ*, we’ll even explore what’s possible via third parties and do our best to accommodate location preferences. We’re also a London Living Wage employer and proudly boast one of the lowest staff turnover rates in the industry.
*We’re able to directly employ in the UK, Ireland, France, Sweden, and Finland.
Inclusivity Matters We’re proud to be an equal opportunities employer and encourage applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief. Our studio has disabled access and facilities.
SI is proudly a Disability Confident Committed employer, and we are dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities but please ensure you advise us if you require any other reasonable adjustments to be made to support you during the recruitment process.
This job description is an accurate reflection of the duties and responsibilities of the post as at the time of writing but will be changed from time to time as the job is a career development job which will be adjusted according to the progress of the job holder. It does not form part of the contract of employment.
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