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Technical Level Designer

Splash Damage
London, United Kingdom
3 years ago
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About Splash Damage

At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.

Our teams celebrated the launch of Gears Tactics earlier this year, and we’re currently developing Outcasters for Stadia along with several unannounced titles.

As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this.

We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.

We believe that teams create the best work when they have a range of perspectives and experiences to draw from. Therefore we're committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard.

Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio




The Role

As a Technical Level Designer at Splash Damage, you will work closely with other disciplines to help drive the technical implementation of campaigns, gameplay systems and level features, working with and reporting to a Lead Level Designer.

Essential Skills and Experience

Preferred Skills and Experience

Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity. Create Your Profile — Game companies can contact you with their relevant job openings.
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