Technical Game Designer

People Can Fly
Warszawa Mazowieckie pl
12 days ago

Job Description


Nice to have

Additional Information

What we offer

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting AAA projects with the top publishers in the industry: Project Gemini with Square Enix and Project Dagger with Take-Two (2K), in addition to a new IP to be self-published and two other games in a concept phase. One of our IPs is also being adapted for VR technology.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Gemini is a yet unannounced AAA game developed with Square Enix – the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.

If you feel yourself able to deliver as nobody else, take ownership of your projects, and are ready to leave a mark on a game you work on, apply now!

Create Your Profile — Game companies can contact you with their relevant job openings.

Related Jobs

Technical & Systems Game Designer (New Game Incubation Team)
Electronic Arts · Los Angeles, CA · 4 months ago
Technical Audio Designer [New Game IP]
Ubisoft · Stockholm, Sweden · 28 days ago
Technical Designer - Sledgehammer Games
Activision · Foster City, CA · 9 days ago
Technical UI Designer - Sledgehammer Games Toronto
Activision · Toronto, Ontario · 3 months ago
Senior Technical Game Designer
Disruptive · New York City, NY · 1 month ago
Senior Technical Game Designer
Pocket Gems · San Francisco, CA · 5 months ago
Senior Technical Game Designer
Rockstar · Carlsbad, CA · 7 months ago
Technical Game Designer
Rockstar · North Andover, MA · 1 year ago
Technical Game Designer - Minecraft
Mojang · Stockholm, Sweden · 1 month ago
Technical Game Designer
Demiurge Studios · Boston, MA · 11 days ago
Technical Game Designer
Skybox Labs · Burnaby, British Columbia · 18 days ago
Technical Game Designer [Mario + Rabbids]
Ubisoft · Milan, Italy · 8 days ago

Jobs at People Can Fly

Design jobs