We are looking for a talented, experienced and passionate Technical Game Designer who can wear many hats, capable of being both a generalist programmer and a game designer with a strong understanding of visuals. Our ideal candidate is familiar with Unreal Engine tools like shaders, animations, audio and physics.
As a member of an interdisciplinary team, you will work alongside the other departments to help outline, define, prototype and implement core game loops and mechanics.
WHAT WE OFFER
Excellence is one of our core drivers. Not only in the products we deliver, but also in the way we do things.
In order to be on top of the game, we always encourage our employees to keep updating and deepening their know how.
We aim to always work in a fun and relaxed environment.
Working remotely is an option.
Inclusion and Diversity
We want a diverse talent team and would like to encourage ethnicities, gender, age, and disabilities communities with a strong interest in developing themselves in the videogame industry to join us.
We are Nimble Giant, a game development studio founded in 2002 in Argentina. With offices in Perú, Chile and Uruguay, Nimble Giant Entertainment (Formerly NGD Studios) is one of the leading developers of PC and console games studios in Latin America. Our first major release, Champions of Regnum, was the first commercial MMORPG made in the region. We are the team behind the reimagining of the classic 4X strategy game Master of Orion and the multiplayer time travel shooter Quantum League.
In 2020 we merged with Embracer Group. With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its ten operative groups: THQ Nordic, Koch Media, Coffee Stain, Amplifier Game Invest, Saber Interactive, DECA Games, Gearbox Entertainment, Easybrain, Asmodee, and Dark Horse.We are certified as one of the best companies to work for by Great Place to Work®.
Check our latest news! @nimblegiantentertainment