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Technical Director

Aristocrat
Poland 11111 Poland
1 year ago
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Company Summary

Product Madness is a Global Powerhouse where the greatest mobile games and experiences are crafted by world-class talent. A top-grossing leader in free to play mobile games, we have more than 800 team members working across seven global talent hubs including London (headquarters), USA, Canada, Spain, Poland and Ukraine. With remarkable hit games including Heart of Vegas, Cashman Casino, Lighting Link and Big Fish Casino, we boast more than 50 million active users and 400 million downloads and counting.

We are Mad about games and the way they bring people together, and that passion and culture is what brings us together as a studio, connects us with our partners we collaborate with, and is what links us to our sister studios across the world.

Product Madness is an Aristocrat Technologies company within its digital game’s division of Pixel United.

Job Posting Title

Technical Director

Summary

We are looking for a passionate director of client side development for our engineering teams in London, who will report to the VP of Technology and work alongside a senior technology leadership team. The role operates in close collaboration with the product organisation, to drive engineering excellence and supporting high performance using agile and lean methodologies.

Your teams are responsible for expanding existing functionality and developing new exciting features using Unity for mobile and in HTML5 using PlayCanvas/PixiJS for Facebook deployment.

Day to day you will manage and coach the currently 4 team leads, as well as owning and executing on business strategic goals, in collaboration with the rest of the technical organisation. You will also have a dotted reporting line to a team in Lviv, Ukraine to support HTML5 development there for live ops events.

This is a strategic role that will suit an empathetic technology leader, who can focus on driving a candid feedback culture, developing great people and cross-team practices.

Our tech stack is a complex setup with Unity/C# and integrated C++ game content for mobile and HTML5/PixiJS for web against a Ruby on Rails backend. Our development support runs on Jenkins for CI, Applivery, Git for source control, Jira/Atlassian + SmartSheets for project management.

What You'll Do

Essential:

What We're Looking For

Why Product Madness ?

Product Madness is so much more than just a Pool table and a foosball game.
We believe in an honest and transparent approach with our teammates. Company wide weekly Town Halls, All Hands and strategy meetings are just a few ways in which we encourage an open and honest path to achieving complete transparency.

Despite a pandemic, there isn’t a day where we don’t feel connected to one another.
With frequent events, workshops, giveaways, slack coffee and donut sessions we have definitely brought on our office culture to this new virtual world of zoom calls.

We love to organize plenty of social get-togethers and action-packed activity days, be it slipping inside an inflatable bumper ball for a mad session of football zorbing or throwing caution to the wind and traversing giddy treetop rope courses at Go Ape. On top of these team-building activities, our lunch and learn workshops, not to mention the lavish Christmas and summer parties, foster that ‘work hard, play hard’ mantra. Our offices are based in the heart of the metropolises of London, Lviv, Barcelona and Gdańsk surrounded by an abundance of diversity and inspiration to keep those ideas flowing."

Our Values

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