This job might no longer be available.
Technical Director - Player Experiences & Toolsets
1 year ago
This role can be handled full remotely in EU time zone.
Games/Engine experience will be required
Empowering players to create is an exciting future for the gaming industry. At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future definitely has our players being more empowered to create with their imagination being the only limit.
Our Digital Experiences team within marketing is focused on helping more players become creators, and are looking for a Technical Director to guide the creation of technology to do just that. If you have experience managing and connecting multiple services together with a focus on central teams, we want to hear from you.
You will work with an experienced team located across the globe whose focus is centered on bringing new experiences to our players for our wider portfolio. Your work will interlink across many different development teams within EA, bringing next level creation tools and player services to life. Reporting to the head of Digital Experiences, you will guide the development of internal services in-engine which support games pushing boundaries in the User Generated Content space. You will lead an engineering team focused on building these projects and content services.
Responsibilities:
- Provide services to enhance/allow in-game and out-of-game experiences for our content creators across our portfolio.
- Guide architecture and design processes of services with partners across EA.
- Guide and evaluate the work of your team for growth.
- Help instil a healthy culture focused on delivering high-quality experiences to our players which empower them to engage more with our games.
- Shape people's careers as you mentor your team to help them build great products and reach their full potential.
Qualifications:
- Bachelor/Master's degree in Computer Science, Computer Engineering or related field.
- 10+ years of experience in the software engineering space with cross related experience with product management and high-level architecture.
- experience leading impactful engineering teams across different regions.
- You take high-level direction and manage team execution within an iterative software development model.
- You have experience with multiple programming languages and frameworks (Java/Kotlin, Typescript, Go, C++, C# to name a few).
- You develop high-quality, testable software.
- You have a desire to work with engineers and designers to iteratively add features and improve APIs.
- You are passionate about building experiences for players and games which enhance their connection to the games they love.
- You're willing to iterate quickly and develop multiple short-lived prototypes to achieve the best final product possible.
- You have a desire to teach and learn from your peers.
Create Your Profile — Game companies can contact you with their relevant job openings.