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Princ Technical Director & Software Architect - Frostbite Rendering

Electronic Arts
Seattle Washington United States
1 year ago
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TECHNICAL DIRECTOR - FROSTBITE RENDERING

Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing new game engine features that are supported by outstanding content creation tools for HD & mobile games. Games that are developed with Frostbite span Sports, Racing, RPG, Shooters, and many other game genres. We are honored to have thousands of EA game developers all over the world use Frostbite to create some of the most amazing games and player experiences in the industry.

In partnership with other Frostbite partners, you will have a leading role in the creation, architectural direction, and technical strategy for creative 3D graphics rendering solutions. You will collaborate with peers on the Frostbite architecture team to ensure that rendering solutions are conceptualized, prioritized, and integrated within the framework of our game engine. As an experienced technology leader, you'll provide advice and coaching to technical artists and rendering software engineers both within the global Frostbite rendering team and with our game team partners, to push the boundaries of performance, efficiency, and visual quality of future EA games. In this role, you will have the opportunity to collaborate with hundreds of world-class engineers and artists across EA!

Responsibilities

Reporting to a Senior Director of Engineering, you will be empowered and accountable for Frostbite rendering's overall architectural vision and technical strategy. Specific responsibilities include:

Qualifications

Bonus

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