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Technical Director, Art
2 years ago
Job Description
Ubisoft Toronto Inc.
224 Wallace Avenue. M6H 1V7
Toronto, Ontario
www.toronto.ubisoft.com
Location of position: Toronto, Ontario
Our Mission
Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Our Studio
Ubisoft Toronto was founded in 2010 and has contributed to many award-winning Ubisoft brands including Assassin’s Creed®, Far Cry®, For Honor™ and Tom Clancy’s Splinter Cell®. In 2018, the team at Ubisoft Toronto developed its first new IP, Starlink: Battle for Atlas, a new technology that seamlessly blends physical and digital gameplay. In 2020, Ubisoft Toronto led the development of the newest game in the Watch Dogs franchise – Watch Dogs: Legion. This is the studio's most ambitious and initiative project to date. Ubisoft Toronto received praise for the tech and design work, for creating the first game in which you can play as anyone in an open world, and for its rich and detailed rendition of future London. Now, in 2021, Ubisoft Toronto is on the verge of shipping Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito. We’re also kicking off new projects and we can’t wait to share more details once we’re ready.
Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where teams embrace innovative ideas and share knowledge with a genuine collaborative spirit.
On being a Technical Director, Art at Ubisoft Toronto
As a Technical Director, Art at Ubisoft Toronto, you have the highest level of understanding of what our tech can do, can’t do, might do, and the visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.
Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.
Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.
Type of Position: Permanent, full-time.
The daily life of a Technical Director, Art at Ubisoft Toronto
- Collaborate with other core team members to develop the overall vision and determine technical feasibility;
- Identify and analyze risks (engine, data, features, etc.);
- Assess existing tools and occasionally design custom ones to support art pipelines and workflows, and sustain the vision;
- Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc;
- Resolve specific, complex, escalated issues and approve technical specifications;
- Prepare post-mortems and recommend ways to evolve how we create and integrate graphic data;
- Anticipate technological advancements and stay up to date on market trends to define our best practices and share them with our studios and the industry;
- Participate in recruitment to build the technical art team and foster their growth.
What it takes to make it
- A college diploma in 3D Modelling or equivalent;
- At least 5 years of art, technical art, or programming experience, or other related experience, and 3 years of leadership;
- In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript);
- Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce);
- A highly innovative, collaborative, empathetic, and solution-oriented spirit;
- Excellent communication, interpersonal, mentorship, and presentation skills;
- Critical thinking, time management, and organizational capabilities;
- Attention to detail, curiosity, resourcefulness, and plenty of flexibility.
What to send our way
- Your CV, highlighting your education, experience, skills, and games shipped
- Please feel free to send us samples of your work or any supporting documentation you find relevant.
We Offer:
· Competitive Salary
· Comprehensive Benefits Package:
o Disability Insurance
o Dental Insurance
o Extended medical insurance
o (Optional) RRSP contribution
o Bonus (If Applicable)
Why Ubisoft Toronto?
At Ubisoft Toronto, we look for people who are excited to create the future of games in one of the most diverse cities in the world. We believe that embracing our individuality helps us build stronger creative teams and develop better games for all players.
When you’re a member of our team, your professional development is a priority. Ubisoft Toronto conducts annual performance reviews and salary increases to help you further your career and grow with our studio. We also offer a comprehensive health benefits package, generous RRSP matching, industry education support, training, and career development.
We host regular team celebrations, organize events for employees and their families, and offer various health and wellness initiatives including yoga, on-site occupational therapy, flexible work hours, and continuing programs to promote a balanced life. Join us and see for yourself why Ubisoft is rated one of Canada’s Top 100 Employers, and one of Canada’s Top Employers for Young People multiple years running!
Join Us!
At Ubisoft Toronto, we believe diversity is our studio’s biggest strength. We’re committed to creating an inclusive work environment that reflects the diversity of our player community and is inclusive and respectful of the individuality of our team.
We know that skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
We encourage applications from Indigenous people, racialized people, neurodivergent people, people with disabilities, people from gender and sexually diverse communities and/or people with intersectional identities.
If this sounds like your kind of studio, what are you waiting for?
Ubisoft Toronto is committed to providing accommodations for accessibility upon request.
We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies, please.
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