This job might no longer be available.

Technical Director,Art

Ubisoft
Shanghai Shanghai cn
3 years ago
Apply

Job Description

Mission:

The incumbent will determine, prepare and adapt the graphic tools used in production. Whenever possible, he/she will take part in selecting the engine and establish the work methods that are best adapted to the productions. The incumbent will train the artists on the selected methods and tools and supervise the integration of objects and environments in the game engine.

What you will do:

- Masteries the character production pipeline within the Engine

- Create, organize and lead training sessions for graphics team members so that they learn how to properly use the tools and methods;

- Provide technical support on all the technical issues related to characters within the Engine, including rigging, soft body, cloth system, fur, texture shader, lighting, etc.

- Check that the technical constraint are correctly apply in-game on every platform, will be responsible of the correct integration of the data in the engine

- Ensure the team respect the right technical constraint, naming convention, jira workflow, build process, submission process.

- Test tools bfr they are deployed, communicate closely with lead team's technical director ensure they function properly, support team to use correctly all the tools chained developed by lead studio,

- Communicate technical constraints and their reasons for being to the graphics team on a regular basis;

- Ensure that the technical constraint define at the beginning of the project will fit into the overall budget

- Provide support and Check data on the different platform: X360, PS3, PS4, XB1, and PC

- Be ready to switch to full next gen production – meaning looking into full next gen pipeline using cutting edge software.

- Be proactive by foreseeing technological issues and needs before they occur (game design, level design, etc.);

Qualifications

What you should be equipped with:

- Proven experiences in graphic design, including experiences as a character artist and rigger

- Extensive knowledge of 2D and 3D computer graphics software; Knowledge of data safety options (e.g. Perforce, VSS, and Alienbrain); Knowledge of Max Script /Python /C# an asset.

- Extensive knowledge of video game engines and platforms; Extensive knowledge of video game production working units;

- Client focus and with good Organization skills; able to working as a coach

- Good communication skills (spoken and written English);proficient in writing technical documents

- Ability to work as part of a team

Bonus Points

- Knowledge of sql/ Mel /.net is a plus.

Additional Information

Why Ubisoft Shanghai?

Be a part of the most exciting and innovating video game company in China. Come to work in Shanghai, an amazing city renowned as “Paris of the East”.

Together with a team of multi-national professionals equipped with the cutting-edge technologies, you can be assured of an experience that is both aspirational and fulfilling .

By working in Shanghai studio, you will also be offered with an array of career development opportunities, an abundant training resources, and moreover, a stimulating and creative work environment.

If you’re looking for this kind of job opportunity, you’ll find it here at Ubisoft Shanghai.

Join us for an exciting adventure and make great games!

Company Description

About Ubisoft & Shanghai Studio:

Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.

To learn more, please visit: www.ubisoftgroup.com

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Ubisoft

Management jobs