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Technical Design Animator
1 year ago
If you are looking for a remote-first home to bring your AAA Technical Design Animation skills and experience, look no further. Bring your passion for creating awesome games, and we'll provide an amazing team for you to work with along with a great environment and exciting AAA projects to work on! We also offer a full suite of benefits! This is a remote role!
Lost Boys Interactive is a rapidly growing AAA game studio, and the newest member of the Gearbox Software family, based in Madison, Wisconsin (Full remote work available) providing top-tier development for our partners as well as working on our own AAA game projects.
Supportive, Collaborative, Safe, Accepting, Respectful, Kind, and Fun are a few words that our employees use to describe their experience at Lost Boys Interactive. Do these words describe the kind of studio you would like to call home? Apply today to start your Lost Boys adventure!
Please note: You must reside in the US and have prior AAA experience to qualify for this role. We are sorry, but Lost Boys Interactive does not sponsor visas at this time.
This role primarily focuses on developing new animation features in engine and providing ongoing support for current tech and working to create improved pipeline and planning practices with animation to improve overall content efficiency.
What you’ll be doing with us:
- Create & maintain animation blueprints / state machines / character data
- Tune blending for gameplay animations.
- Break-down, and document, design features into easy to animate content.
- Work with Designers and Animators to maintain/monitor best practices and optimal workflows.
- Support animation content implementation with other departments including Missions, Systems, and Gameplay teams.
- Research & prototype new animation systems for use by Animation and Design teams.
- Communicate and work closely with Gameplay and Engine Programmers to develop new features needed to deliver highly polished, sophisticated presentations.
- Document system functionality and breakdowns for use by future employees or other teams.
- Identify potential pipeline improvements and act to improve them.
What you bring to the team
- Autonomy, positive attitude, good troubleshooting abilities and open-mindedness towards constructive criticism. The ability to coach and teach others what you know is a must!
- Familiarity with animation systems including blending, warping, layering, synched choreography, and state machines.
- Experience in Unreal 4 Animation Systems
- Programming Capability in Python, MEL, or C++
- Experience in Maya and Motion Builder Animation Systems
- Experience with mocap systems and software such as Vicon Blade
- Strong balance of creative/visual aesthetics and technical skills.
- Needs to be familiar with animation pipelines from mesh to implementation of final assets.
- Able to collaborate and work well with teams from various disciplines.
- Ability to own a feature from pitch and documentation to prototype and final implementation.
- A positive attitude and an ability to receive and provide objective feedback on areas of game feel and presentation.
You’ll be delighted with our people, our culture, and the amazing games you’ll be working on. Come join our merry band and apply today!
Lost Boys Interactive LLC is an equal opportunity employer.
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