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Technical Audio Artist

Electronic Arts
Los Angeles California United States
2 years ago
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Technical Audio Artist

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

Role: This is a Technical Audio Artist position with the Ripple Effect Studios Audio Team in Los Angeles, supporting the Battlefield Franchise. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within a three-hour time difference to the Pacific Time Zone to apply.

In this role, your primary focus will be to handle technical audio tasks within the Frostbite game engine. This includes setting up visual scripting events, sound asset integration, and working with the Audio system to achieve sound playback in game software. You must have proficiency in sound design to fill this role, but the technical aspects of audio integration will be your primary focus.

Responsibilities:

Requirements:

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.

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