Technical Artist

Ubisoft
Sofia Sofia City Province bg
22 days ago

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Job Description

As а Technical Artist you will be the bridge between the Environment Art, Programming and other teams in the studio. The main areas of responsibility include setting up and maintaining the art production workflow. On this role you will be also expected to prepare presentations and mentoring sessions to share knowledge via trainings for the Environment Art and other teams. You will be responsible for the monitoring and optimization of the environment assets' data base, including texture, mesh and GPU budgets in the game worlds. An important part of the job involves keeping up-to-date with the changes in the game technologies, as well as implementing new techniques and tools, in order to improve the artistic productivity.

Your daily adventure

ACT AS A BRIDGE
between the Art, Programming and other teams in the studio

ENSURE ART ASSETS CAN BE EASILY INTEGRATED INTO A GAME
without sacrificing the artistic vision or exceeding the platform’s technical limits

SUPPORT AND HELP THE ART TEAM
with all of the technical aspects for creating environment assets

ISOLATE AND DEBUG ENVIRONMENT TECHNICAL ISSUES
in certain game world/s

PROFILE AND OPTIMIZE MESH AND TEXTURE BUDGETS
also achieve good and consistent rendering performance in the game worlds

MONITOR THE ENGINE ASSET DATABASE & ITS DOCUMENTATION
and keep it clean and organized

RESEARCH NEW TECHNIQUES AND TOOLS
test and implement them into the production pipeline

BE FLEXIBLE
and able to adapt to different technical/engine pipelines

Qualifications

EXPERIENCE
Experience in Autodesk 3D Studio Max or other modeling software
Experience working with a game engine (Unreal, Unity, other)

KNOWLEDGE
Good knowledge of modeling, texture mapping and materials

TIME MANAGEMENT SKILLS
Strong ability to manage your own time and work within deadlines in a fast-paced environment

CREATIVITY
Ability to think creatively in resolving technical challenges and limitations

ABILITY TO ANTICIPATE THE NEEDS OF THE ARTISTS
in order to streamline their productivity

AUTONOMY
Ability to work with minimum supervision

COMMUNICATION SKILLS
Strong ability to collaborate effectively with other team members
Good level of English


Advantages
Previous experience in game development or film industry
Experience with procedural technologies (SideFX Houdini, other)
Experience with shaders
Passion for games and strong game culture

Additional Information

WE OFFER
Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events


HOW TO APPLY
Please send us a copy of your updated CV in English. A portfolio if available will be a plus.

Company Description

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 18,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences.

Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, the studio has released more than 18 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. Ubisoft Sofia has brought expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and is a key contributor to the Assassin’s Creed® franchise. With more than 250 talented professionals, the studio is currently working on several big Ubisoft's titles.

Our worlds are infinite. Choose your path and create the unknown.

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