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Technical Artist
1 year ago
Job Description
What you will do
- Support content production art teams in achieving top visual quality and performance
- Develop technical tools and solutions to solve performance issues while executing artistic and game vision
- Produce and maintain documentation on tools, methods, processes, and workflows
- Identify and develop art-pipeline optimizations and tools for new and existing production workflow
- Work creatively and technically in both DCC and engine workflows
- Work as part of a multi-disciplinary team and collaborate to solve creative problems.
Qualifications
What you will bring
- Mid level experience in Tech Art for console or PC game development pipeline
- Industry standard DCC tools and workflows, both for 3D and 2D content
- Knowledge and experience working with Game editors and engines
- Ability to profile, identify and address art production bottlenecks
- Being creative (original and resourceful in finding solutions)
- Ability to communicate constructively with positivity and respect for others with a proactive and solution-oriented attitude
Additional Information
WHAT YOU'LL GET
- Flexible work arrangements
- Choice of paid parking or public transport expenses
- Paid parental leave
- Quarterly Rostered Days Off (in addition to Annual Leave)
- Paid time off to volunteer
Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.
Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine, and everyone is eager to share knowledge.
Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.
Take entertainment to the next level. Join us and create the unknown.
This role can be either onsite or remote (within Australia).
We do not sponsor VISA or relocation.
We do not accept any unsolicited resumes submitted by staffing or placement agencies or recruiters
All your information will be kept confidential according to EEO guidelines.
Company Description
Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.
Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.
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