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Technical Artist
4 years ago
Job Description
- Build and maintain automated and efficient pipelines.
- Work with engineering to develop new technologies.
- Collaborate with content creators to maximize available technology.
- Establish memory and performance budgets.
- Oversee and implement optimization of levels, manage memory and frame rate.
Qualifications
- Minimum of 3 years game development experience and 1 AAA shipped title.
- Experience with modeling, texturing, and shading for games.
- Demonstrated skills in programming/scripting.
- Strong understanding of real time rendering.
- Ability to anticipate, prioritize, and organize work to meet objectives.
- C# experience.
- VR experience preferred.
Preferred:
- Python and HLSL.
- Art Portfolio.
Additional Information
All your information will be kept confidential according to EEO guidelines.
Company Description
Red Storm Entertainment has an exciting opportunity for a talented Technical Artist to join our studio! If you have strong tech art abilities this may be your next big opportunity to work on a hot franchise. At RSE the developers are challenged to collaborate with team members globally to achieve optimal performance and quality gaming experiences.
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