This job might no longer be available.

Technical Artist

Sony Playstation
USA-CA-San Diego-Scranton Campus / USA-CA-San Diego-Scranton Campus
3 years ago
Apply

PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Technical Artist

San Diego, CA

This is an 12 month temporary position through our staffing partner Yoh Services.

Sony Interactive Entertainment is looking for Technical Artists to join our San Diego, California development team. The role requires understanding of game production principles, experience supporting content production pipeline, expertise using 3D authoring packages such as Maya, strong coding skills, and most importantly high desire to make processes better and people’s lives easier.

Technical art is a broad term and qualified candidates will be responsible for serving as the bridge between art and programming, examples of the duties include (and not limited to) the following: setup/maintain/standardize/improve the content pipeline, create easy to use tools, rig assets for animation/gameplay, troubleshoot technical production issues that arise, write efficient shaders, optimize game performance, and ultimately ensure the quality and timely delivery of the final product. Technical artist will work with art/design disciplines and the engineering team and help provide communication and cohesion between all groups.

Responsibilities:

Desired Skills/Experience:

Bonus Points (Optional):

Code and relevant art sample/reel required. Additionally, a technical test may be given.

#LI-AG1

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Sony Playstation

Art jobs