Technical Artist
21 days ago
Description
Playtika is a leader of innovation and excellence in interactive entertainment. From humble beginnings as a startup in 2010, and with cheetah-like instincts, we’ve grown to become an industry leader with more than 9 million daily and 31 million monthly active users across our portfolio of games.
At Playtika, we are on a mission to continue creating infinite ways to play. We remain committed to pushing the boundaries of what's possible. We leverage our talent and the latest technology to create even more immersive and engaging experiences for our players, delighting them with our award-winning and category-leading games.
We offer a space where people from all walks of life can come together, share their experiences, and build lasting connections. Playtika has more than 3,500 employees worldwide, headquartered in Herzliya, Israel with sites in: Ramat Gan, Berlin, Vienna, Helsinki, Chicago, Las Vegas, Newport Beach, Sydney, Bucharest, Warsaw, Kyiv, Minsk, Dnipro and Vinnytsia.
Ready to bring infinite ways to play into people’s lives? We want you, come join us!
We are looking for a Technical Artist to work on Best Fiends studio in Warsaw office!
Responsibilities
- Creation of the new tools based on UI Elements and UI Builder
- Art integration for new mechanics
- Art optimizations
- Performance optimizations
- Consult artists how to make optimised arts
- Prototyping
Requirements
- Ownership of graphic 2D and 3D packages
- Knowledge of rendering pipelines, representing geometry for drawing
- Knowledge of CG, ShaderLab, experience in writing shaders
- Knowledge of vector algebra
- The ability to customize and optimize art assets
- Possession of Unity optimization and analysis tools
- Ownership of C #, experience writing extensions editor Unity
- At least 3 years of experience as a Unity developer
- Experience with UI Elements & UI Builder for creation custom tooling
What does it mean to work at Playtika?
You’ll join a team of leaders in the field, and enjoy amazing benefits, some are listed below:
- You’ll join a team of leaders in the field, and enjoy amazing benefits, some are listed below:
- A competitive salary and performance-based bonuses;
- Hybrid working mode: Two days from our office, located in the heart of Warsaw (Browary Warszawskie), and three days from anywhere, per week
- All you can eat! Breakfast, lunches, desserts, snacks and much more in our Playtika-only cafeteria
- Access to PlaytiCafe where all of your coffee (and other refreshments) dreams come true;
- Six “Power Up” long weekends for all, and additional day off for your birthday month;
- Private medical healthcare and three additional sick leave days;
- A wellness program in the office: yoga classes, massage chairs and zerobody room;
- Gaming room with a variety of activities;
- Flexible working hours and monthly happy hours;
- Work permit assistance for employees;
- Corporate celebrations, team buildings, and fun activities;
And this is just the start of how we play! When we bring play in to people’s lives - the fun never stops. Make sure to apply and find out more, on the infinite ways we play.
A word from the manager
Your Experience & Skills
- Ownership of graphic 2D and 3D packages
- Knowledge of rendering pipelines, representing geometry for drawing
- Knowledge of CG, ShaderLab, experience in writing shaders
- Knowledge of vector algebra
- The ability to customize and optimize art assets
- Possession of Unity optimization and analysis tools
- Ownership of C #, experience writing extensions editor Unity
- At least 3 years of experience as a Unity developer
- Experience with UI Elements & UI Builder for creation custom tooling
What will you be doing?
- Creation of the new tools based on UI Elements and UI Builder
- Art integration for new mechanics
- Art optimizations
- Performance optimizations
- Consult artists how to make optimised arts
- Prototyping
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