Technical Artist

Odyssey Interactive
Waterloo ON ca
13 days ago

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Job Description

Overview:

Do you like shaders? Content Pipelines? Tooling? Well holy smokes do we have the role for you! Our studio is in it's very early stages, and we’re looking for a super sharp entrepreneurial technical artist who wants to help set our studio up for success for the long run by helping set the technical vision for how we create content that is not only visually compelling, but also performant and extensible. You’d be working closely with our first few engineers and artists to define well...pretty much everything you could be excited to work on, so if that sounds like you're jam then we'd love to chat!

Key Duties:

Qualifications

Essential Skills:

Nice to haves:

Things you don’t need:

Additional Information

Benefits:

Company Description

Odyssey Interactive is a Canadian Game Development studio formed around the mantra of building "Games you Live". We believe that the best games are the ones you think about long after you put them down, that help you feel like you're a part of something bigger than yourself, and that you believe you can invest in for years to come.

We're on a mission to build games with the same emotional potential as the games we fell in love with growing up, but designing them with a mobile first mindset. We believe the next generation of gamers is going to the be most connected, the most diverse, and the most relentlessly driven generation this world has ever seen - and for them phones aren't just a tool, they're an extension of their body. We believe they deserve the same quality of games that we feel in love with so many years ago.

The founding team is comprised of 4 former leads from Riot Games where we led teams such as a the League of Legends Balance Team, the League of Legends Champion Design team, and the development of Teamfight Tactics - and are excited to try to build a world class studio with an awesome team...a team that you could be a part of!

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