Technical Artist

Electronic Arts
Bucharest Bucharest Romania
26 days ago
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About Us

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

After nearly 30 years of creating genre-defining, interactive football experiences with the world’s biggest football entertainment platform, EA SPORTS FIFA , we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

Your Responsibilities:

  • The Technical Artist (TA) acts as a bridge between the Artists and Engineers. They work closely with Art Teams, Project Managers, and Software Engineering teams.
  • Responsibilities include production workflows, tools, pipelines, asset optimization/integration and shader development.
  • Technical Artists are expected to assume ownership over various technical aspects of creating art that arise on their project and bring them to resolution.
  • Technical Artists report to Technical Art Directors on the team.

Your Qualifications

  • At least 2+ years of game production experience.
  • Experience working on multiple hardware platforms.
  • Proficient scripting/programming in Python and C#. (C++ is a bonus, but is not required).
  • Expert knowledge of 2D and 3D digital content creation packages: Maya/Houdini/Photoshop preferred.
  • Experience with game optimization challenges, and solutions.
  • Desire to push for quality solutions when resolving technical challenges.
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