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Associate Technical Artist
1 year ago
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC .
Technical Artist
Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
The Technical Art team combines creativity and imagination with technical expertise. They are the bridge between artists, engineers and designers responsible for data design and art production workflows.
Role Overview: Technical Artists are the bridge between art and programming departments, and have the capability to understand the nuances of art creation and technical code. They demonstrate technical proficiency in basic 3D concepts and have experience in both art and programming. As a Technical Artist, you will be an individual contributor on a central art team supporting the technical delivery of tools and art on EA SPORTS titles across a distributed production environment.
NOTE: Portfolio Required (details below)
Role Responsibilities:
- Partner with peers on Tech Art team and with Tech Art Director to support game and studio vision, reach agreement, provide/receive feedback, improve, and cultivate ideas, with the goal of creating performant assets of high visual quality and technologies that move EA into the future.
- Collaborate with content creators using a service-minded attitude, looking to understand issues and requirements and offer support (through time, training, documentation, or other forms).
- Assess and develop art creation pipelines/workflows that improve productivity for content creators across multiple sports titles.
- Commit to learning and familiarizing oneself with different technologies, technical concepts, ideas, and problems.
- Approach tasks in a timely, organized, manner self-prioritizing and communicating status and results to team members.
Role Requirements:
- 3+ years of experience in a game production environment.
- Knowledge of 2D and 3D art packages (Maya and Photoshop desired, Houdini a plus) and experience in scripting and programming (Python and C# desired).
- Experience with (and technical proficiency in) fundamental 3D concepts such as modeling, texturing, rendering, shading, lighting, rigging, skinning, dynamics, particle systems, and image manipulation techniques.
- Familiarity with game engine workflows, asset requirements, performance budgets and profiling, build systems, asset conditioning/export pipelines, and revision control systems.
Portfolio Requirements:
It is required that you submit a portfolio/presentation of your work with your application. You may do so by providing a link to an online portfolio or attaching documents to your resume. Include detailed breakdowns of your work and be clear about which elements you personally created.
Please include as many examples of the following as you can:
- Tools and pipeline work. Provide script and code samples. For example: exhibit how you took a problem, went about solving it, and show the result as part of a video capture or a series of screenshots. Include any relevant code.
- Examples of 3D graphics in areas such as modeling, animation, lighting, visual effects, and shading.
- Any art (traditional or digital media) that you have personally created.
Due to the volume of applications we receive for our job postings, we are unable to respond personally to phone or email inquiries regarding the status of an application. Only candidates being considered for an interview will be contacted.
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