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Technical Artist - Rigging (Senior, Principal or Lead) - Dauntless

Phoenix Labs
Vancouver, British Columbia, Canada
11 months ago
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Greetings from Phoenix Labs!

Whether you’re hunting behemoths with your friends in Dauntless or rekindling the magical energy of Azoria in Fae Farm, our worlds empower players to share enduring stories like never before. Around here, we believe people are the ends, not the means. It’s how we strive to be a destination for developers who wish to collaborate on making timeless games enjoyed by players all over the world.

Right now, we are looking for an experienced Technical Artist with a specialization in rigging and technical animation to join our monster hunting, flagship title, Dauntless . This person will collaborate with various disciplines to help build our character and animation pipelines, rigging systems, runtime engine problem solving, and overall animation tools.

Responsibilities:

Requirements:

Who We Are

We make games because we love them, and we love the way they inspire us, bring us together, and enrich our lives. Our mosaic community of game developers is united by shared values and a desire to innovate and create new kinds of core, lifestyle, multiplayer games. Phoenix Labs has teams located in Vancouver (BC), Montreal, and San Mateo. We offer relocation + visa sponsorship as needed.

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