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Technical Artist, Rigging (Senior, Principal or Lead)

Phoenix Labs
San Mateo, California, United States
1 year ago
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Here at Phoenix Labs people are the ends, not the means. It’s the approach we feel makes us a destination for people who wish to collaborate on making games played all over the world.

You might know of us from Dauntless , where we helped pioneer crossplay , or from Fae Farm , our highly anticipated cozy magical farm sim. Our studio focus is on making enduring experiences that bring people together, driven by a belief that our colleagues achieve their best outcomes in a constructive, and empathetic environment.

Right now, we are looking for an experienced Technical Artist with a specialization in rigging and technical animation to join one of our growing game teams. You will collaborate with various disciplines to help build our character and animation pipelines, rigging systems, runtime engine problem solving and overall animation tools.

Responsibilities

Requirements

Being part of a Phoenix Labs studio means joining a team of collaborative, supportive, inclusive professionals who strive to be at a company where they’re proud of what they do and how they do it. If this sounds like you - we’re always interested in talking.

Who we are:

At Phoenix Labs, we make games because we love them, and we love the way they inspire us, bring us together , and enrich our lives.

Our mosaic community of game developers is united by shared values and a singular mission: Do the best work of our careers creating timeless games , powered by trust, courage, and an unwavering regard for players and each other.

Phoenix Labs have teams located in Vancouver, Montreal, Los Angeles, and San Mateo.

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