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Technical Artist [New IP] (256)
1 year ago
Job Description
As a Technical Artist at Ubisoft Leamington studio you will develop, document and support the game art pipelines and techniques used by the production teams on the project.
What will you do?
- Participate in technical art reviews, post-mortem analysis, and encourage artists to share knowledge with their peers;
- Work with the technical art team to identify ways to increase efficiencies in processes and production pipelines and identify risks or flaws in proposed pipelines;
- Provide documentation of art processes and assist in defining the art pipeline within the assigned project;
- Streamline modelling, texturing and visual effects to meet the needs of the project;
- Optimise content for memory and performance gains;
- Understand best practices, pipelines and workflows;
- Assist the technical art director in the creation of documentation;
- Provide feedback and advice to team members;
- Improve the pipelines and skills needed for the production art team;
- Document and train artists in approved 2D and 3D techniques and methods;
- Maintain a balance between day to day work and improving workflows;
- Be involved in the development and rendering of artwork, modelling, animation and texturing when required.
What will you bring?
- Strong interpersonal and communication skills;
- Proactive and results orientated;
- Willingness to share knowledge openly;
- Working knowledge of standard office software such as Word, Excel, OneNote etc.;
- knowledge of industry standard software packages such as Maya, 3DSMax, Photoshop etc.;
- Understanding of platform strengths and limitations;
- Knowledge of art asset pipelines;
- Aptitude for scripting and programming using languages such as Max Script, Python, C Sharp etc.;
- Strong time management and prioritisation skills;
- Technical proficiency in areas of 2D and 3D art;
- Ability to understand and communicate technical issues from an aesthetic point of view;
- Previous experience as a Technical Artist or other relevant experience;
- Knowledge of art, design, technical discipline or other relevant subject gained through previous work experience or academic studies;
- Experience in the video game industry is desirable.
Additional Information
Benefits & Relocation
We’re offering flexible working with some remote work available, 25 days annual leave + Christmas shutdown (usually 3 days), private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and excellent relocation support, should you need it!
Find out more about Ubisoft Leamington: https://reflections.ubisoft.com/about/ubisoft-leamington/
Facebook: https://www.facebook.com/Ubisoft.Leamington
Twitter: https://twitter.com/ubileam
Ubisoft Code of Conduct
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
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