Technical Animator (f,m,d)

Ubisoft
Berlin BE de
13 days ago
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Job Description

As a Technical Animator you will work on the animation pipeline, implementing animations for characters, weapons and props. You will work closely with the animation team, artists and engineers to support the animation production and to bring the characters to life in the game world.

What you’ll be doing

Qualifications

What you’ll bring

Nice-to-have

Relevant Experience

Additional Information

What you get:

If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal.
For further information please check bluebyte.de and berlin.ubisoft.com

We want to build a studio in which everyone feels at home. We believe people do their best work when you give them ownership and trust. In return, we expect our teams to practice self-responsibility – continuing to develop their skills and with a growth mindset. We know how critical it is for our teams to feel comfortable and with that in mind, we provide a variety of benefits which we hope helps you settle into your life in Berlin

Company Description

We Are Ubisoft Berlin

Founded in 2018, Ubisoft Berlin has steadily grown to over 150 talented game developers. We collaborate on Far Cry 6 alongside international Ubisoft teams, and are also working on Skull & Bones – those are just two of our slate of projects, the others still to be announced.

We take an ambitious but humble approach to our goal of bringing AAA development to Germany. We commit ourselves to excellence: delivering inspiring and meaningful game experiences that make our players feel part of the worlds we have created.

We encourage real ownership within our teams – giving lots of trust and space for them to explore their creativity. The ultimate goal being to leave a positive mark in the lives of our players and the industry as a whole.

Come and join us in one of the most creative and exciting cities in the world!

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