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Technical Animator (Multiplayer Action)
2 years ago
A visionary game development studio founded in 2012, Firesprite builds innovative showcase titles for PlayStation platforms as part of the PlayStation Studios family.
Would you enjoy the freedom to create AAA games working from anywhere in the UK, including our Liverpool studio?
We are looking for a Technical Animator to join our team in the development AAA multiplayer action title in Unreal Engine 5.
You and your team will work closely with a wide range of disciplines to deliver, iterate, evolve and polish gameplay elements to the highest quality possible; ensuring they are fun and satisfying to play.
Key Responsibilites:
- Support the Animation team with planning, knowledge sharing and general technical support
- Create tools/scripts to aid animators with regards to exporting to game
- Support the implementation of best-in-class character animation
- Support the process of rigging and skinning including facial set-ups, cloth/hair/physics, props, and environmental assets
- Collaborate with code and animation team to make sure they are working as efficiently and as stress free as possible.
- Support the leads and wider team to create and maintain documentation standards and practices for in-game technical animation
- Identify shortfalls in technical animation skills and assist with the recruitment process
- Working with Dev Managers to ensure a realistic project scope
- Bring your own experience of best working practices to the team
Requirements
- Proven experience as a Technical Animator on at least one shipped PC or Console title
- Proven experience producing high quality rigged and skinned, characters and props
- Excellent knowledge of animation and the processes involved in creating animations
- Strong Python development skills.
- Good working knowledge of QT/PySide.
- A strong knowledge of Maya
- Strong problem-solving skills
- Outstanding communication skills both written and verbal
Additional and Desired Skills:
- Experience with Unreal AnimGraph workflow
- Experience with Unreal Sequencer
- Experience with Unreal material based procedural animation (via world position offset etc)
- Experience with character set up in Unreal including physics, cloth, materials
- Experience with Motion Builder
- Experience working with motion capture data from 3rd party providers
- Console development experience
Benefits
- Private Healthcare Plan
- Bonus Scheme
- Enhanced Holiday Allowance
- Pension Plans
- Work remotely within the UK
- Training & Development
- Employee Assistance Programme - Counselling
Firesprite is proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
We welcome and encourage applications from all suitable applicants regardless of age, disability, sex, gender reassignment, sexual orientation, pregnancy and maternity, race, religion or belief and marriage and civil partnerships.
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