Technical Animator Intern

Singapore sg
10 days ago

Job Description


As a Technical Animator Intern, you are responsible for the development, adaptation, and implementation of the technical aspect of Animation and methods, in order to carry out the animation style of the game within the defined technical constraints.



Additional Information


Check out our list of perks and benefits here:


Making games is serious business, but it's very important for us to have fun while creating awesome worlds so that we can convey the same sense of joy to millions of players in the world.

Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!

We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.

Company Description


Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017.

Create Your Profile — Game companies can contact you with their relevant job openings.

Related Jobs

Technical Art - Intern
GSN Games · Bengaluru, India · 22 days ago
Director of Technical Accounting and Internal Audit
Riot Games · Los Angeles, CA · 22 days ago
Experience Designer (Technical) Intern - Madden
Electronic Arts · Madrid, Spain · 1 month ago
Technical Artist Intern
Electronic Arts · Hyderabad, India · 1 month ago
ANIMATION- Technical Gameplay Animator (Remote/Hybrid)
Sucker Punch · Wa, Ghana · 16 days ago
Directeur·trice Technique Animation / Animation Technical Director
Eidos · Montréal, Quebec · 7 months ago
Technical Animator
Wizards of the Coast · Montréal, Quebec · 8 months ago
Associate Technical Animator (CONTRACT/TEMP)
Blind Squirrel · New York City, NY · 2 months ago
Associate Technical Animator (CONTRACT/TEMP)
Blind Squirrel · Irvine, CA · 2 months ago
Associate Technical Animator (CONTRACT/TEMP)
Blind Squirrel · Austin, TX · 2 months ago
Senior Technical Animator
ProbablyMonsters · Bellevue, WA · 4 months ago
Senior Technical Animator
Playground Games · Royal Leamington Spa, United Kingdom · 1 year ago

Jobs at Ubisoft

Art jobs