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Technical Animation Director (Helix)

Ubisoft
Montreal QC ca
2 years ago
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Job Description

As a Technical Animation Director at Ubi MTL, you’ll join Helix: a new team specialized in producing real-time cinematics for the games developed by our Canadian studios, games like Assassin's Creed, Far Cry, Watch_Dogs, Rainbow Six, For Honor, and many more.

In this role, you'll oversee the creation and implementation of a technical animation pipeline, cinematics workflow, and the technical requirements to deliver and meet the needs of your assigned projects. In partnership with other department managers, you'll be responsible for the direction, design, and technical vision of the animation pipelines and tools for producing real-time cinematics.

What you’ll do

Qualifications

What you bring

What to send our way

Please feel free to send us samples of your work or any supporting documentation you find relevant.

About us

Creating the unknown since 1997. At Ubisoft Montreal, we’re united by a common goal: to enrich players’ lives with original and memorable gaming experiences. We develop iconic franchises that engage millions around the world, like Assassin’s Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs – and, well, we can’t disclose all our secrets just yet.

Our biggest strength is – and always will be – our people: the immensely talented team members surrounding, supporting, and producing the high-quality games that have made our studio what it is today.

When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection: an environment with a variety of voices, identities, backgrounds, experiences, and perspectives. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. Here, our shared desire to dream big, take risks, and constantly improve contributes to the innovation and boundary-pushing that ultimately leads to our collective success.

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