Tech Art Internship
12 days ago
We are looking for a talented Technical Artist Intern to join our creative team, assisting us building the best game development framework ever.
Your role within our Kingdom
You will participate in building and evolving King’s internal game development framework and production pipeline, used to create games like Candy Crush Saga and King’s other list- topping games. You will be a part of a highly experienced team, working closely with the product owner, technical director, game engine / tool developers and other game artists. Aspects of the role are:
Engine/Tool Design - Work with developers and game artists on new game engine and editor features and concepts/mock- ups. Also own production of smaller Maya scripts and similar.
Act as end user - Investigate, use, validate and stress test our game production toolset from the art and tech art end- user perspective.
Evangelist - Facilitate the communication with the artists to drive the feature set.
Production - Content creation like sample scenes and art assets and templates.
Skills to create thrills
- Problem solver with true technical art creativity and a passion for games
- Great communicator that evangelises the technology to other game artists across King studios
- Strong communication skills in English, written as spoken
King in Berlin
Situated in the central borough of Berlin Mitte, ours is a backdrop that’s brimming with history. Culture vultures will find famous sites including Brandenburger Tor and Unter den Linden close by, along with the infamous suburb of Kreuzberg with its vintage markets and vibrant nightlife. A must- see in this melting pot of a city.
A great saga needs all sorts of heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. And that’s it.