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Team Lead Design - EF/Internal/COD Mobile
1 year ago
Team Name:
Job Title:
Team Lead Design - EF/Internal/COD MobileRequisition ID:
R014248Job Description:
OUR WORLD
Activision Blizzard, Inc., a member of the S&P 500, is the world’s most successful standalone interactive entertainment company. We delight hundreds of millions of monthly active users around the world through franchises including Activisionʹs Call of Duty®, Destiny and Skylanders®, Blizzardʹs World of Warcraft®, Overwatch®, Hearthstone®, Diablo®, StarCraft®, and Heroes of the Storm®, and Kingʹs Candy Crush™, Pet Rescue™, Bubble Witch™ and Farm Heroes™. The company is one of the Fortune ʺ100 Best Companies to Work For®ʺ. Headquartered in Santa Monica, California, Activision Blizzard has operations throughout the world, and its games are played in 196 countries. More information about Activision Blizzard and its products and services can be found on the company’s website, www.activisionblizzard.com
YOUR MISSION
This role provides support services to all engaged departments: Marketing, PR, Production and development studios to produce high-quality art assets, primarily creative design and . Typical end use will include, but is not limited to, editorial, social, marketing, internal, and occasionally in-game use.
As a Creative Lead, you will manage a team of graphic designers as they produce work for all of Activision's IPs. You will function as both Art Director and Manager - you're responsible for creating and maintaining campaign creative across a wide array of assets, while also building an environment that fosters creativity and enables growth.
This role includes but is not limited to the following tasks/duties:
Provide feedback and art direction on individual projects to ensure quality
Make sure projects meet the brief and are delivered on time, sometimes setting internal check-ins and milestones
Meet with key stakeholders to determine the overall purpose of the asset and where it fits into the brand strategy
Collaborate with Video, GFX, Strategy and other teams as needed to create design assets to be passed onto other groups
Meet regularly to go through upcoming projects with stakeholders and account team
Provide regular feedback into the professional development of and check in on the wellbeing of direct reports
Solve interpersonal or professional issues as they arise
Provide guidance when a direct report isn’t meeting their baseline responsibilities
Provide guidance when free time arises to grow and strengthen talent by encouraging the development of ideas that will result in innovative and fun assets to promote the games
Concept, pitch and execute ideas for social campaigns
Lead the develop of brand identities for seasonal content
Communicate with agencies to develop ideas or provide guidance in both asset and brand development
Work closely with executive leadership to develop large projects like the ESG Report, Proxy Statement, and the All Hands/Town Hall meetings (contribute thought leadership and design work)
Provide and extra set of hands when needed due to large asset deliveries
When possible: develop personal and professional goals with each team member that directly benefits the department
Provide “stretch assignments” to help grow a designer’s capabilities
First line of defense for equipment or tech issues (problem solving to make sure the work can still get done)
Negotiate timelines with account/partners
Teach new techniques and pass on knowledge of programs to more junior team members, and provide a space to share knowledge
Provide expert knowledge of best practices for print, vendors, legal issues including fonts and character art
Create, maintain, and enforce the brand guidelines for ABK and Activision
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