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Systems Designer
2 years ago
Overview
ZeniMax Online Studios is hiring a Systems Designer to work with the Systems Lead and the rest of the project team to support the creation and maintenance of core game mechanics and non-combat systems within Elder Scrolls Online. They are responsible for player retention mechanisms and facilitating in-game social interactions, while adhering to team values and best practices.
Responsibilities
- Maintain numerous existing in-game systems as assigned (Examples: Achievements, Itemization, Crafting, Housing, Justice, etc)
- Develop expertise on all in-game systems behavior and interdependencies including proprietary toolsets
- Create and maintain documentation for new and existing systems
- Function effectively as a team member in collaborative, cross-disciplinary feature development teams
- Identify and develop opportunities for fair monetization and business practices
- Utilize business intelligence reporting to drive data informed decisions
- Provide, receive and integrate feedback on all aspects of game development
- Any other duties assigned by the Systems Lead, Lead Gameplay Designer and Creative Director
Qualifications
- 2+ years’ experience developing or maintaining systems in a shipped or live game
- Experience playing MMORPGs
- Proficient with Microsoft Excel and Microsoft Word or equivalent
- Technical writing familiarity with close attention to detail
- Excellent verbal and written communication skills
Preferred Skills
- Familiarity with Agile development methodology
- Viewable portfolio of previous work
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