Systems Design Director

Supermassive Games
Guildford England United Kingdom
13 days ago

With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry. Want to join us on the journey?

Supermassive Games is seeking a Systems Design Director to work across multiple game projects.

As Systems Design Director, you will oversee the development of critical gameplay mechanics such as combat, stealth, and conversation systems. You will oversee vital improvements to the “Three Cs” of game development - character, controls, and camera – ensuring that our 3rd-person games remain at the competitive edge of the genre. Working across multiple projects, you will provide expert support, guidance, and direction to designers, animators, and engineers, ensuring that the ambitions of our creative directors are met.

As an advocate for the player's experience, you will be expected to pursue quality relentlessly, and attempt to achieve it in every aspect of the game.


Working in partnership with the other Directors, and reporting to the Game Director, Creative Director, or a senior member of the Production team (depending on the needs of the project), you will:



You will be pragmatic and able to evaluate process, with a proven ability to adapt, collaborate, and work constructively in solving problems across multiple disciplines. In previous roles, you will have successfully navigated the compromise between achieving the product vision perfectly, and achieving other important project goals, seeing your projects through to successful completion.

As a design director in the studio, you will embrace and overcome unique design challenges and help others to do the same, always responding calmly and constructively to shifting priorities, demands and timelines.

The successful candidate is likely to be able to demonstrate:

The ideal candidate will:


As a senior member of staff in the organisation, you will be expected to demonstrate exemplary behaviour by:


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