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System & Network Programmer, Unannounced Project | Programmeur.se Système et Network, titre non annoncé
2 years ago
Behaviour is seeking a senior network programmer to work on high and low level network features for a new unannounced multiplayer game.
1
- Implementing network solutions to ensure connectivity between players in a multiplayer game environment.
- Implementing and/or adapting matchmaking algorithms.
- Adapting the game flow to support various network topology scenarios.
- Implementing server and session management logic.
- Performance and network optimizations.
- Designing and implementing the necessary analytics.
- Implementing various tools to support the networking platforms.
2
- Bachelor’s degree in Computer Science, Math, Engineering or related area.
- Extensive experience with online multiplayer network programming.
- Strong C# skills.
- Experience with Unity is a plus.
- Ability to solve challenging technical problems, with excellent analysis, and rapid deployment of effective solutions.
- Ability to work well in a highly collaborative team environment, with a positive attitude and a strong work ethic.
- Ability to produce efficient software designs, and to write clear and maintainable code.
- Ability to adapt to changing needs and requirements.
- Ability to prioritize, plan, organize work, manage their own time, and work within deadlines.
- Ability to pay a good attention to details.
- Ability to judge feature quality in relation to other current competing games;
- Good communication skills.
- Passion and enthusiasm for video games.
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