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Supervisor, 3D Weapons and Gear Artist (Outsourcer) Location: Albany NY or Irvine CA
1 year ago
Team Name:
DiabloJob Title:
Supervisor, 3D Weapons and Gear Artist (Outsourcer) Location: Albany NY or Irvine CARequisition ID:
R015139Job Description:
We Need You
The minions of Hell are growing stronger...
If you're a highly motivated and experienced Staff or Senior level Weapons and Gear Artist looking for the next step in your career as a supervisor, then come work with us and help us build something extraordinary.
Our team of talented artists are growing. Our backgrounds are diverse, but we all share a real passion for what we do. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we will be a phenomenal fit for you.
Oh, also, you really like killing demons and getting loot, right?
Stuff We will Trust you With
Do you geek out on pipelines, communication, process, relationships, feedback, and all other things connected to successful outsourcing of game art assets? This job is about running our external and internal communications, ensuring everything runs smoothly, and getting our outsourced assets into a "game ready" state. We're looking for an extraordinarily talented person to come spend some quality time in Sanctuary and descend into the deep dark dungeons of Diablo with us! Your experience in handling 3D art production will help make us all better at making a lot of gorgeous content.
Stuff You Are Familiar With
You may wonder what it will take to be successful in this role. Manage communication, provided feedback to artists, and helped maintain a strong creative relationship between external and internal art teams.
- Generated detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support external vendors.
- Owned the quality control over all incoming art assets.
- Implemented approved assets into the game engine, along with making any needed fixes to keep assets consistent and game ready.
- Worked closely with the outsource manager, art leads and production team to determine outsourcing needs.
- Coordinated with the outsource manager to schedule and track incoming assets.
- Shipped AAA PC or console title(s) as a character artist
- Demonstrated expert level knowledge of all the various tools used to craft assets for a modern PBR game engine pipelines in an impressive and relevant character art portfolio
And Yeah, You Will Need These Things To Apply
- Portfolio demonstrating relevant skills. Only online work submissions, please. (e.g. website, blog or online album).
- Willingness to complete a test if requested to do so.
COVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
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