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Staff Software Engineer - Gameplay - League of Legends

Riot Games
Singapore, Central Singapore, Singapore
2 years ago
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Established in 2020, the Singapore Studio is Riot’s second international game development studio. Working together with our Hong Kong Studio, Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”

We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We’re also building teams for VALORANT and Project L, our take on a fighting game. The Singapore Studio is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.

We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.

That's where you come in

As a Staff Software Engineer - Gameplay on League of Legends, you will be responsible for supporting the League of Legends and Teamfight Tactics (TFT) content team to deliver Player-facing features (e.g., Arenas, Little Legends, Player Personalization and what not) or parts of a new Game-Modes.

You will report to our Engineering Manager.

Responsibilities

Required Qualifications

Desired Qualifications

For this role, you’ll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experience of players, this could be the role for you!

Our Perks:

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