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Sr. Technical Designer- Madden

Electronic Arts
Orlando Florida United States
1 year ago
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Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

SPORTS is looking for the next great Technical Designer. You have a broad knowledge of both design and engineering. You will work directly with creative and technical leadership to work on the game's vision while maintaining high technical standards.

Responsibilities:
Over the course of development, you will design, prototype, implement, refine, and polish several game features.
Produce new ideas that fit within the vision of the game.
Fully develop these ideas in a detailed design document.
Work within a versatile team and collaborate well with designers, engineers, and artists.
Design and tune complex data systems inside MySQL
Implement non-interactive sequences using a proprietary tool set.
Oversee the setup, implementation, and polish phases of the content in the game.
Design unique Ultimate Team Stories.
Oversee more technical responsibilities like debugging and process improvements.
Debug and parse logs to fix issues that arise.

Requirements:
5 or more years of industry experience in a design or engineering role.
Combination of technical and design skills.
Experience working with MySQL.
Experience with debugging and triaging issues.
Experience working on a live team.
Well-versed in modern game design trends.
Personal side projects.
A background in computer science.

What's in it for you? Glad you asked!

We realize it takes outstanding people to make excellent games, we offer great benefits packages and a culture that values creativity and individuality.

We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, of course.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $108,700 - $166,550

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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