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Sr. Rendering Engineer
3 years ago
Who We Are
Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, Battleborn, BioShock, Borderlands, The Darkness, Mafia, Sid Meier’s Civilization, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion, and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions.
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
What We Need
We’re looking for a all levels of engineer who can look at a piece of concept art, or hear an art director’s pitch, and translate that into rendering code, shaders, and systems. Somebody that is comfortable designing new tools and systems that can integrate into new or existing engines. An engineer that can jump into an existing code base, identify platform-specific rendering bottlenecks, and optimize them. Most importantly, we’re looking for a team player with strong integrity, interpersonal, and organizational skills
What You Will Do
- Modify core shaders and develop new rendering technologies
- Perform platform-specific optimizations to achieve target framerates
- Integrate internally developed or third party solutions to solve rendering-related problems
- Consult with game teams to assess technical requirements and areas of improvement
- Identify industry trends in rendering, identify potential areas of investment for future R&D
- Work in a mixed internal, distributed, and outsourced team
Who We Think Will Be A Great Fit
- 7 years of industry or related experience with 3-5 years of that being in a senior graphics/rendering engineering role
- 2 or more published titles
- Strong 3D math skills
- Strong C/C++ and optimization experience
- Current and Next-Gen console experience
Bonus Points
- Strong understanding and familiarity with current Unreal Engine technology
- Exposure to third-party content creation tools like 3dsMax, Maya, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform essential job functions, and receive other benefits and privileges of employment. Please contact us to request an accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
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