Senior Game Designer

Irvine, CA, United States
14 days ago

Looking for an innovative, creative, passionate, and fun company in OC? Then, let us introduce ourselves. We are MobilityWare and we make fun for a living! Our mobile games have been rocking the app store since its inception and we regularly show up in top lists for most popular games. We recently reached over 350 million downloads across our portfolio of games!

We've been voted 2015, 2016, 2017, 2018 & 2020 Best Places to Work in Orange County by the Orange County Business Journal and OC Register! Headquartered in Irvine, CA., our flagship game, Solitaire, was released on the day the App Store opened in 2008. Other titles include FreeCell, Spider Solitaire, Monopoly Solitaire, Spades, Hearts, Bubble Shooter Pop and Mahjong to name a few. Our vision is to create the most exciting mobile games and have fun doing it.


MobilityWare is looking for an experienced Sr. Game Designer (specialized in system design & game features) to help us develop a high profile branded IP card game title that is currently in production! We are looking for fun, energetic people who have a passion for building great products and bringing our games to life. So, if you love designing and playing casual mobile games and think you have the chops to deliver something unique, then we are interested in talking to you!

MobilityWare is a cool, casual, and awesomely successful company smack dab in the middle of Orange County. We do fun and we do it better than others. Our game downloads to date total over 200 million and our games are consistently ranked in the top 5.


The Sr. Game Designer will work closely with the casual puzzle team from game designers, engineers, producers, UI/UX designer, product managers and other game development team members from all disciplines throughout the game’s lifecycle.

The Sr. Game Designer will be responsible for game design initiatives on a exciting casual game project. The Sr. Game Designer should be versatile who can easily step between designing fun and addicting features and continued expansion on current collection systems, tuning gameplay, balancing systems and establishing new live-op events, defining goal progression and UX flow when needed to target core KPI goals. This individual should be highly creative, but grounded in best practices; innovates purposefully to drive results, and values great execution of ideas over the ideas themselves.

The Sr. Game Designer will drive the design and tuning of new and existing game features and systems to improve and extend the performance of the game based on analysis of player data. The Sr. Game Designer must be a respectful collaborator who takes ownership over their work while empowering their teammates to do the same and believes that great design ideas can come from anywhere and anyone, however being able to recognize when ideas are within scope and realistically tackle the intended goal.

The Sr. Game Designer will write and maintain specification design and game balancing spreadsheets documents, contribute to user interface design and create detailed wireframe diagrams as needed for new game features on live titles. This includes design and balancing game systems/features and game progression stats to optimize retention/engagement with the game and earning of collectible items. The Sr. Game Designer will take place in multiple brainstorming and playtest sessions during games in development and be responsible for the quality of the work for members on the team. The Sr. Game Designer will work closely with Game Production and the Live Operations team to design and optimize game tuning strategies that improve key performance indicators.



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