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Specialist/Senior Narrative Designer (Frostpunk 2)
1 year ago
Your responsibilities:
- Designing, writing and implementing story arcs,
- Finding interesting ways to communicate outside the usual dialogue format,
- Finding new ways to tell meaningful stories by using unusual channels,
- Taking responsibility for the game’s narrative layer:
- Ensuring that the story supports the main themes in the game,
- Creating story arcs that support main themes,
- Working with other designers to ensure a coherent world, both on system and narrative side,
- Owning the story bible and narrative vision for the project,
- Working closely with project leads to ensure that project changes are reflected in the story.
At least 3 years of professional experience in a similar position,
Very good knowledge of English (at least C1 level both in writing and speaking),
Knowledge of game engines,
- Knowledge or interest in history, especially the early 20th century,
- Excellent writing skills.
Nice to have:
- Experience with narrative systems
- Knowledge of Unreal Engine
- Knowledge of Blueprints
We are offering you:
- Flexible working hours,
- Training budget,
- Attractive bonus system – annual bonus, motivation programme,
- Benefits: Multisport card, private medical care for you and your family,
- English/Polish classes,
- Attendance in game dev events,
- Hybrid work in a modern office (near Metro Dworzec Wileński and Dworzec Wschodni stations) or remote work if you live outside of the Warsaw agglomeration
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