This job might no longer be available.
Specialist/Senior Graphics Programmer (Frostpunk 2)
1 year ago
Are you looking for a place where you'll be able to use all of your skills and get a package of completely new ones? A place where an experienced team is always ready to help you broaden your horizons?
If you are a talented programmer, eager to develop even further - we will be happy to have you on board working on Frostpunk 2. Join us in creating games that matter.
Your responsibilities:
- Working closely with both art and programmers to build a bridge between the two domains.
- Implementing graphic/rendering features and finding in-engine solutions to rendering problems
- Squeezing the last microsecond from GPU time.
Requirements:
- Professional experience in a similar position. Excellent C++ programming skills.
- B.Sc. degree in computer science, software engineering or equivalent.
- Experience working with UE4.
- GPU profiling/debugging experience (Render Doc, Nsight, Pix, console-specific).
- Strong understanding of 3D rendering algorithms and related mathematics.
- Understanding of current graphics hardware, APIs (DirectX 11/12, Vulkan) and shader programming languages.
- Experience working with art teams (soft skills).
- Capacity to own a problem on both technical and communication level.
- Ability to communicate in English.
Nice to have:
- One finished project on UE4.
- Experience in working with consoles (PS4/Xb1/PS5/XSX/Other).
- Experience with 3D software: Maya, 3DS Max, Substance Painter etc.
- Tech art skills: You like to use your technical skills to make pretty 3D things.
We are offering you:
If you are interested in working with us, please send us your CV along with a sample of your code by clicking the application button.
Create Your Profile — Game companies can contact you with their relevant job openings.