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Sound (Music) Designer [Avatar: Frontiers of Pandora]

Ubisoft
Malmö Skåne County se
2 years ago
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Job Description

Avatar: Frontiers of Pandora™ is a first-person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of our Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open-world experience.

As a Sound Designer at Massive you’ll combine sounds and technology to communicate ideas and feelings which will bring to life the player's journey through Pandora and improve the overall gaming experience. You will collaborate closely with an experienced team of Audio Designers along with Narrative, Cinematics, and the larger Dev team. For this particular opportunity, you'll have a special focus (at least initially) on Music too. Spotting and editing for the main campaign, you'll collaborate with both internal and external composers, and participate in live orchestral production.

This is an opportunity to work onsite at our newly revamped studio in Malmö Sweden ( well, at least 3-days per week ). And if you’re interested – please apply in English, our company language.

What you'll do

Qualifications

What you'll bring

You are a curious, creative, and quality-conscious audio designer enthusiastic about your craft. In addition to your Sound Design skills, you are excited about music design. You might have a background in film or games, but most importantly your communication skills and emphatic nature enables you to easily relate, understand and collaborate with your peers.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

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